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Hellgate: London Outro Cinematic

For Hellgates outro cinematic I modeled this Sigil environment.

BioShock

For BioShock I acted as CG Supervisor. I was also responsible for modeling the environment and lighting/compositing final shots.

Watch the X06 trailer on GameTrailers.com

Coca Cola

For Coca Cola I was responsible for some modeling of the environment and lighting/compositing final shots.

Ghost Recon 3

For Ghost Recon 3 I acted as CG Supervisor. I was also responsible for modeling the environment and lighting/compositing final shots.

Xmen Legends

For Xmen Legends I acted as CG Supervisor. I was also responsible for modeling this environment and lighting/compositing final shots.

Hellgate London

For hellgate I was responsible for modeling one of the environments (the subway checkpoint where the templars first appear), as well as, lighting and compositing for a number of shots in the grand central station environment. I dealt mostly with shots involving the zombies, like the ones seen below.

Core-X

For the game cenematics for Core-X I was responsible for modeling the jungle environment you see below as well as doing the lighting and compositing of the environment.

Aliens of the Deep

Aliens of the Deep is a Imax film directed by James Cameron which is about how life exists in the most unimaginable places on our planet, and where and how we are hoping to find life on other planets. For this film I worked on a 2 1/2 minute "Jovian Fly-by' which was a tour of the Jupiter and its largest moons, Callisto, Ganymede, Io, and Europa. I was responsible for the texturing of Callisto, Ganymede, and Jupiter. I also did the lighting and compositing for this sequence.

Warhammer 40K

For the intro to Warhammer 40K I was responsible for modeling the environment, as well as, lighting and compositing final shots. Click HERE for an interview about Warhammers creation and to see the Cinematic. There is also some behind the scenes clips.

Call of Duty: Finest Hour

For Call of Duty I acted as CG Supervisor. I was also responisble for modeling the environment as well as lighting and comositing final shots.

Watch this TV Spot on GameTrailers.com

Hulk: Ultimate Destruction

For Hulk I acted as CG Supervisor. I was also responsible for modeling the environment as well as lighting and compositing final shots.

Fight Club

For the Fight Club cinematics I was responsible for lighting and compositing final shots.

Mickey's Twice Upon a Christmas

For M2X I was responsible for lighting & Compositing 75 shots. I also did some minor modeling and FX.